Photo-Realistic OpenGL Renderer
A photorealistic renderer which is implemented using C++, OpenGL, and GLSL.
It supports bump and normal mapping, soft shadows, HDR environment reflection, spherical harmonics lighting, and screen-space ambient occlusion.
A little 3D game written with DirectX and HLSL.
Animating Picture
Implementation of the SIGGRAPH 2005 paper, Animating Pictures with Stochastic Motion Textures.