Research Projects       Course Projects      Outside Research Projects

Research Projects

MemoIcon: Using Everyday Objects as Physical Icons (2009)
(ACM SIGGRAPH Asia 2009 Conference Emerging Technology, Yokohama, Japan, 2009.)

MemoICON
MemoIcon increases productivity with a new interaction method based on pattern recognition and multi-touch techniques. It easily binds virtual information to everyday real objects and transforms them into physical icons that embody virtual tasks as tangible items. Virtual information becomes tangible and physically present. The system is easy to learn, because the iconifying process is similar to using a post-it memo. To make a physical item a MemoIcon, users simply paste a pattern sheet under the object, and the object becomes a container that stores virtual information. Through this process of iconification, users attach personal virtual information to everyday objects, which in turn acquire personal semantic meaning.

Ambient Memento (comming soon...) (2009)

AmbientMemento

SmartPlayer: User Centric Video Fast-Forwarding (Project Page) (2008)
(ACM SIGCHI 2009 Conference Proceedings, p.789 - p.798, Boston, Massachusetts, USA., 2009.)

SmartPlayer
With user inquries and observations, we developed a new interaction model for fast-forward video browsing. The SmartPlayer is built under the metaphor of scenic car drivig, in which the driver would slow down near areas of interests and speed up on unexciting areas. Our video player has the following features: (1) The player adaptively adjusts the current playback speed based on the complexity of the present scene and the predefined semantic events. (2) The player learns user preferences of predefined event types and suitable playback speed. (3) The player fast-forwards the video continuously with a user acceptable playback rate to prevent missing any undefined event or area of interests.

PhotoShoot: A Web-Game for User Assisted ROI Labeling (Game Website) (Paper) (2006)
(Proceedings of IEEE Conference on Computer Vision and Pattern Recognition 2009 (CVPR 2009), Miami, USA.)

PhotoShoot
This is my master thesis work. We developed a web game to retrieve the ROI (region of interest). We take this as method to collect the ROI ground truth to help to evaluate the ROI retrieving algorithm. This work belongs to HCI research field, which is inspired by Luis Von Ahn, who created a new research area called Human Computation.

Course Projects

 

Outside Research Projects

KaleidoScope (Comming soon...)