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Virtual Reality

Research Directions and Future Trend


Entertainment
SEGA. David Rosen started SEGA in 1954 in Japan.
(4 billion 1993; 2.2 billion 1992; 1.2 billion 1991)

 SEGA will exploit the efficiency of electronics over iron and steel to creat a
new entertainment form: virtual-reality theme parks. Parks packed with VR
will occupy perhaps 3% of the land area of Florida's Disney World, so they
can be put in densely populated areas.

Nintendo(¥ô¤Ñ°ó) Market share in Japan 78%, in US 51%, in Europe 41%

 Revenue distribution:(SEGA) 
	1/6 for ARCADES,
	1/6 for Home-use software
	1/3 for Home-use game machines
 VR related games are already approaching 1/2 of ARCADES.

Author: NTU CMLAB
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