Selected publication (to
get electronic version, go to Full publication )
1.
Wan-Chun Ma, Andrew Jones,
Jen-Yuan Chiang, Tim Hawkins, Sune Frederiksen, Pieter Peers, Marko Vukovicz,
Ming Ouhyoung, Paul Debevec, ¡§Facial Performance Synthesis using
Deformation-Driven Polynomial Displacement Maps¡¨,
ACM Transaction on Graphics, Vol. 27, No.5,Vol. 27, pp. 121:1-10, (Proceedings
of SIGGRAPH ASIA 2008), Dec. 2008.
2. Fu-Che Wu, Wan-Chun Ma, Rung-Huei Liang, Bing-Yu Chen, Ming Ouhyoung, "Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation", Vol. 22, No. 2, pp. 117-135, The Visual Computer, 2006
3.
Wan-Chun Ma, Sung-Hsiang
Chao, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, Ming Ouhyoung, "Level-of-Detail
Representation of Bidirectional Texture Functions for Real-Time
Rendering", Proceedings of ACM Interactive 3D Graphics and Games 2005
(I3D05), pp. 187-194, Washington, D.C., USA, 2005.
4.
Jeng-Sheng
Yeh, Ding-Yun Chen, Bing-Yu Chen and Ming Ouhyoung, "A Web-based
Three-dimensional Protein Retrieval System by Matching Visual Similarity",
Bioinformatics, Vol. 31, No. 13, pp. 3056-3057, 2005
5.
Ding-Yun
Chen, Ming Ouhyoung, Xiao-Pei Tian, Yu-Te Shen, "On Visual Similarity
Based 3D Model Retrieval", Computer Graphics Forum 2003, pp. 223 - 232,
(also in EuroGraphics2003, Spain).
6.
I-Chen
Lin, Jeng-sheng Yeh, Ming Ouhyoung, "Extracting 3D facial animation
parameters from multiview video clips", pp.
72-80, IEEE Computer Graphics and Applications, Vol. 22, No. 6 ,
Nov., 2002.
7.
Jiann-Rong
Wu and Ming Ouhyoung, "On Latency Compensation and Its Effects for Head
Motion Trajectories in Virtual Environments", pp. 79-90, Vol. 16, No. 2,
The Visual Computer, 2000.
8.
Ming
Ouhyoung, Yung-huei Yan, "A Three Dimensional Building Authoring Tool
Based on Line-Drawing Understanding", Presence: Teleoperator and Virtual
Environment, pp. 1-12, Vol. 5, No. 1, 1996, MIT Press.
9.
Jiann-Rong
Wu and Ming Ouhyoung, "A 3D Tracking Experiment on Latency and Its
Compensation Methods in Virtual Environments", Proc. of ACM UIST'95 (ACM
User Interface and Software Technoilogy 1995), pp. 41-49, ACM Press Pittsburgh,
USA.
10.
Ming
Ouh-young, Wu-Nan Tsai, Ming-Chang Tsai, Jiann-Rong Wu, Chung-Hsi Huang, and
Tzong-Jer Yang, "A Low-Cost Force Feedback Joystick and Its Use in PC
Video Games," IEEE Transactions on Consumer Electronics, Vol. 41, No. 3,
pp. 787-794, Aug. 1995.
11.
Frederick.
P. Brooks,Jr., Ming Ouh-young, James J. Batter, P. Jerome Kilpatric,
"Project Grope-- Haptic Displays for Scientific Visualization",
Computer Graphics (ACM), Vol. 24, No.4, pp.177-185 ( also in ACM SIGGRAPH90).
12.
Margaret
Minsky, Ming Ouh-young, Oliver Steele, Frederick P. Brooks,Jr., Max
Behensky," Feeling and Seeing: Issues in Force Display", Computer
Graphics (ACM), Vol.24, No.2, pp236-244.
13.
Lin-shan
Lee, Chiu-Yu Tseng, Ming Ouh-young, "The Synthesis Rules in a Chinese
Text-to-Speech System", IEEE Trans. on Accoustics, Speech and Signal
Processing, pp.1309-1320, Vol. 37, No. 9, 1989.