Nintendo: Wii remote
Why is it
successful?
(1)
Human
Computer Interface breakthrough VS. Graphics rendering power
(2)
Make the player pie bigger: including the traditional non-game players: such as grandparents and
grandchildren, not just youth groups.
(3)
Traditional game players are usually lonely in one room, with networking connected to outside
world only, while the Wii includes everyone in one
game in one room (a social medium).
(4)
Single-handed
remote control, much less buttons and control.
(5)
Good to “PLAY” vs. good to “LOOK”
(6)
3D
orientation and location control,
added force feedback: vibration and sound,
VR: The quality of
the experience is crucial. To stimulate creativity and
productivity, the virtual experience must be credible. The
"reality" must
both react to the human participants in physically and
perceptually appropriate
ways, and confirm to their personal cognitive representations
of the microworld
in which they are engrossed. ---
Carl Machover CG&A 1994.