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Virtual Reality

Research Directions and Future Trend


 
Entertainment
SEGA. David Rosen started SEGA in 1954 in Japan.
(4 billion 1993; 2.2 billion 1992; 1.2 billion 1991)
 
 SEGA will exploit the efficiency of electronics 
over iron and steel to creat a new entertainment 
form: virtual-reality theme parks. Parks packed 
with VR will occupy perhaps 3% of the land area 
of Florida's Disney World, so they can be put in 
densely populated areas.
 
Nintendo(任天堂) Market share in Japan 78%, in US 51%, in Europe 41%
 
 Revenue distribution:(SEGA) 
    1/6 for ARCADES,
    1/6 for Home-use software
    1/3 for Home-use game machines
 VR related games are already approaching 1/2 of ARCADES.
 

Author: NTU CMLAB

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