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Raster Graphics Term Projects


Ming Ouhyoung

  1. Image generation using "Fractal" technique.
    This will generate mountain, ocean forest, clouds etc, and the pictures are usually very beautiful.
  2. Deformable surface animation and calculation.
    For example, to show the national flag waving in the wind or to throw a stone at the virtual face. The other topic is to "deform" a virtual face so that he or she can laugh, cry, and speaks. The real human being face pictures can be used as the texture maps. Other effects include parameterizing these effects (laugh, cry), so that communication band can be extremely low.
  3. Virtual reality project.

a.       Head-mounted display implementation.

b. A force-feedback joystick on a PC.

4.      Develop texture mapping techniques for a marble vase (solid texture), a cloth(soft tissue) , or a human face ( arbitrary surface ). The other one is the so called reaction-diffusion technique for the pattern and spots of a dog, a giraffe, or a zebra.

  1. High-speed graphics engine architecture design After surveying papers, this person should study graphics algorithms and convert these algorithms into parallel form. Furthermore, he or she should DESIGN a virtual machine that can run these parallel/pipelined algorithms. This virtual machine should follow VLSI constraints.
  2. Develop algorithms to implement "radiosity" method and try to speed up the algorithm.
  3. Develop algorithms to implement "volume rendering" method and try to visualize "abstract data" as well. This is for scientific visualization.

PS. Please select one as your own term project.

 

Author: NTU CMLAB

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