2020

Overview

  • Meeting Time: 14:20-17:20 every Wednesday
  • Classroom: R104, Building 1 College of Management
  • Textbook: none
  • Grading:
  • - Participant 5%
    - Programming Assignments (three times) 45%
    - Paper Presentation (once or more) 10%
    - Final Project 40%
    - Proposal 10%
    - Final Demo and Presentation 20%
    - Final Report 10%

  • Syllabus:
  • - Introduction to Game Development
    - Graphics Rendering Pipeline
    - Game System Analysis & Main Loop
    - 3D Game Engine Training
    - Game Mathematics & Geometry
    - Terrain & Game Control System
    - Character Motion
    - Scene Management
    - Game AI
    - Game FX
    - Game Physics

Syllabus

09/16

Robin

09/23

Robin

09/30 遊戲分析

林士揚老師

10/07 遊戲企劃討論

Feis, Tana

10/14

Robin

10/21 遊戲操控

Feis

10/28 遊戲數學

Feis

11/4 遊戲企劃討論

Feis, Tana

11/11 遊戲動畫

Feis

11/18

Robin

11/25

Robin

12/2 遊戲企劃討論

Feis, Tana

12/9 遊戲物理

Feis

12/16

Robin

12/23

Robin

12/30 遊戲競賽

Feis, Tana

Assignments

Homework 1

Due

  • FTP server: 140.112.107.184
  • Username:
  • Password:

Instructors

TA Contact

孫振國 Chen Kuo

chenkuo.sun.tw@gmail.com

陳亦珊 Yi Shan

r08725010@ntu.edu.tw