Realtime and Realistic Rendering


Personnel


Publications

Poisson-based Continuous Surface Generation for Goal-based Caustics
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita
ACM TOG 33(3)
Pixel Art with Refracted Light by Rearrangeable Sticks
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita
Computer Graphics Forum 31(2) (Proc. EG 2012)
Toward Optimal Space Partitioning for Unbiased, Adaptive Free Path Sampling of Inhomogeneous Participating Media
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita
Computer Graphics Forum 30(7) (Proc. PG 2011)
Unbiased, Adaptive Stochastic Sampling for Rendering Inhomogeneous Participating Media
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita
ACM TOG 29(6) (Proc. SIGGRAPH Asia 2010)
Interactive Rendering of Interior Scenes with Dynamic Environment Illumination
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, and Tomoyuki Nishita
Computer Graphics Forum 28(7) (Proc. PG 2009)
A Practical and Fast Rendering Algorithm for Dynamic Scenes Using Adaptive Shadow Fields
Naoki Tamura, Henry Jonah, Bing-Yu Chen, and Tomoyuki Nishita
The Visual Computer 22(9-11) (Proc. PG 2006)
Real-Time Triple Product Relighting Using Spherical Local-Frame Parameterization
Wan-Chun Ma, Chun-Tse Hsiao, Ken-Yi Lee, Yung-Yu Chuang, and Bing-Yu Chen
The Visual Computer 22(9-11) (Proc. PG 2006)
Level-of-Detail Representation of Bidirectional Texture Functions for Real-Time Rendering
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, and Ming Ouhyoung
Proc. ACM I3D 2005
An Efficient Representation of Complex Materials for Real-Time Rendering
Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, and Tomoyuki Nishita
Proc. ACM VRST 2004
Adaptive Solid Texturing for Web3D Applications
Bing-Yu Chen and Tomoyuki Nishita
Proc. PG 2002
Adaptive Solid Texturing for Web Graphics
Bing-Yu Chen and Tomoyuki Nishita
ACM SIGGRAPH 2002 Web Graphics


Support

This research is partially supported by:


last update: